Blaston Arcade VR

Jun 18, 2021

Two opposing players stand on raised platforms. At the start of the match, weapons begin to appear on the edges of the platforms. Each weapon fires projectiles that differ greatly in speed and size, and the weapons have very different ammo counts and rates of fire.

Each player has a health bar and takes damage when hit by projectiles. To avoid them, players need to duck, sew or block - without falling off the platform - while also responding to fire.

Sounds chaotic? That's what makes it so much fun

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